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	<title>RonJohn.net</title>
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	<link>http://ronjohn.net</link>
	<description>Thoughts about user experience, design, and entrepreneurship.</description>
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		<title>The upside of downsizing</title>
		<link>http://ronjohn.net/2011/06/the-upside-of-downsizing/</link>
		<comments>http://ronjohn.net/2011/06/the-upside-of-downsizing/#comments</comments>
		<pubDate>Sat, 11 Jun 2011 04:53:03 +0000</pubDate>
		<dc:creator>Ron Johnson</dc:creator>
				<category><![CDATA[Miscellaneous-Ron]]></category>

		<guid isPermaLink="false">http://ronjohn.net/?p=175</guid>
		<description><![CDATA[In additon to trying to get numerious projects off the ground (Search Integrate, My-My, etc.), until recently I was employed at IGN Entertainment. I say &#8216;until recently&#8217; because I was part of a layoff that went along with their selling of our e-commerce product to another company. [Keen eyed observers would have noticed I edited [...]]]></description>
			<content:encoded><![CDATA[<p>In additon to trying to get numerious projects off the ground (Search Integrate, My-My, etc.), until recently I was employed at IGN Entertainment. I say &#8216;until recently&#8217; because I was part of a layoff that went along with their selling of our e-commerce product to another company. [Keen eyed observers would have noticed I edited my little bio bit in the top right hand corner of the site to reflect this change.]</p>
<p>Since that layoff (which didn&#8217;t catch me COMPLETELY off-guard but was still a bit of a surprise), I&#8217;ve been a whirlwind of activity. Which feels really good. I&#8217;ve renewed old relationships, beat the trees for contract gigs, interviewed numerous places (including briefly Amazon.com, which is one of my top dream companies), and basically just <em>hustled</em>. I&#8217;ve never been so just plain busy as right now (and I&#8217;m always happier busy).</p>
<p>On this whole, this has been a very good thing, and here&#8217;s why:</p>
<ol>
<li><strong>I&#8217;ve taken stock of where I&#8217;m at</strong><br />
In preparation for all those conversations/interviews, I was forced to think critically about what story I wanted to tell about myself. Basically, what is my brand and how my path has lead me to where I am. For example, how do I describe myself: 1) as an entrepreneur that has busted my ass to learn tons of disparate skills? 2) as a designer who understands how both user experience (helping the user accomplish their goals) and strategy (helping the business accomplish its goals) need to work together to creative effective products?, 3) as a marketing focused data-nerd who lets analytics inform questions with user-experience solutions?, or perhaps 4) a product guy who finds the whole process (concepting, defining requirements, designing, marketing, production, testing, iterating, etc.) fascinating and wants to be involved in every step of nurturing my &#8216;baby&#8217; (even when its someone else&#8217;s baby).I&#8217;ve described myself in variations of all these, but #4 seemed to resonate the most. I have a really hard time describing myself as a &#8220;designer&#8221; these days &#8211; it seems so five years ago. &#8220;Product guy&#8221; feels right.</li>
<p>&nbsp;</p>
<li><strong>I&#8217;ve learned my market value</strong><br />
&#8220;You&#8217;re worth what someone will pay you&#8221; is a absolute truism. You might feel your skills merit a certain amount of compensation, but here&#8217;s no way to know what you can get until people start offering you things. Because of some strange career choices I&#8217;ve made in the last 5 years (and because the economy is stronger, and because my skills have improved), my market value was significantly higher than I thought. Always exciting to discover.</li>
<p>&nbsp;</p>
<li><strong>I&#8217;ve had to make some hard choices</strong><br />
As related to the personal brand choice (#1) above, I&#8217;ve had to take stock of where I am and where I&#8217;m going. And what I want from work. My career hasn&#8217;t been a straight path; I&#8217;ve bounced between visual design, marketing, experience design, product, sales, and more&#8230; but where do I go from here? What is interesting to me? Where can I learn? What will make me happy?&nbsp;</p>
<p>As it turns out, this is the hard one. Do I pass on that full-time job that is less satisfying for a short-term contract that&#8217;s interesting? Do I pursuing the job that makes me uncomfortable (and would give me lots of opportunity to learn) for one that I can get in and kill (which is to say, perform at a high level)? Do I factor in industry? The size of the team? My chance for promotion? How important to me is getting a stake in the business?</li>
</ol>
<p><strong>A brief note about hustling</strong><br />
Hustling, as made famous recently by <a title="Gary Vaynerchuk" href="http://garyvaynerchuk.com/">Gary V</a>., is the idea that most problems can be solved through hard work, and that most people are unwilling to do hard work, so you can do great things by applying nose directly to the grindstone. Good old fashion <a title="Protestant work ethic" href="http://en.wikipedia.org/wiki/Protestant_work_ethic">protestant work ethic</a>. I&#8217;m pretty good at hard work. [I'm less good at happiness (i.e. the happiness that isn't derived from hard work) but I'm working on it (in addition to hard work I also like irony).] I&#8217;m glad to be in a situation where my success or failure is determined almost exclusively by my efforts (and not office politics, luck, ass kissing, nepotism, corporate decision making, etc).</p>
<p>
It can be exhausting at times however.</p>
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		<title>Career Evolution: Advertising</title>
		<link>http://ronjohn.net/2011/04/career-evolution-advertising/</link>
		<comments>http://ronjohn.net/2011/04/career-evolution-advertising/#comments</comments>
		<pubDate>Thu, 07 Apr 2011 00:03:26 +0000</pubDate>
		<dc:creator>Ron Johnson</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://ronjohn.net/?p=82</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><a href="http://ronjohn.net/wp-content/uploads/2011/04/evolution_advertising.jpeg"><img class="alignnone size-full wp-image-83" title="Career Evolution: Advertising" src="http://ronjohn.net/wp-content/uploads/2011/04/evolution_advertising.jpeg" alt="" width="500" height="314" /></a></p>
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		<title>Target for charting excellence</title>
		<link>http://ronjohn.net/2011/03/target-for-charting-excellence/</link>
		<comments>http://ronjohn.net/2011/03/target-for-charting-excellence/#comments</comments>
		<pubDate>Thu, 17 Mar 2011 20:58:02 +0000</pubDate>
		<dc:creator>Ron Johnson</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Project management]]></category>

		<guid isPermaLink="false">http://ronjohn.net/?p=77</guid>
		<description><![CDATA[From the always excellent Flowing Data]]></description>
			<content:encoded><![CDATA[<p>From the always excellent <a href="http://flowingdata.com/2010/11/19/target-for-charting-excellence/">Flowing Data</a></p>
<p><img class="alignnone size-full wp-image-78" title="Pretty-but-useful" src="http://ronjohn.net/wp-content/uploads/2011/03/Pretty-but-useful.png" alt="" width="456" height="328" /></p>
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		<title>UX Design explained</title>
		<link>http://ronjohn.net/2011/03/ux-design-explained/</link>
		<comments>http://ronjohn.net/2011/03/ux-design-explained/#comments</comments>
		<pubDate>Wed, 16 Mar 2011 05:40:00 +0000</pubDate>
		<dc:creator>Ron Johnson</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Designing for humans]]></category>

		<guid isPermaLink="false">http://ronjohn.net/?p=72</guid>
		<description><![CDATA[This elegant video does an excellent job of illustrating what a User Experience designer does. An excellent reference to share with people unfamiliar with UX! ILUVUXDESIGN from lyle on Vimeo. Who doesn&#8217;t love a good UX design, and who doesn&#8217;t get totally frustrated with bad experience design. Hail to all the great UX designers of [...]]]></description>
			<content:encoded><![CDATA[<p>This elegant video does an excellent job of illustrating what a User Experience designer does. An excellent reference to share with people unfamiliar with UX!  </p>
<p><iframe src="http://player.vimeo.com/video/19131028" width="500" height="281" frameborder="0"></iframe>
<p><a href="http://vimeo.com/19131028">ILUVUXDESIGN</a> from <a href="http://vimeo.com/user5826466">lyle</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Who doesn&#8217;t love a good UX design, and who doesn&#8217;t get totally frustrated with bad experience design.<br />
Hail to all the great UX designers of the world. Spread the love for UX design !!!</p>
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		<title>Bring on the education revolution!</title>
		<link>http://ronjohn.net/2011/03/bring-on-the-education-revolution/</link>
		<comments>http://ronjohn.net/2011/03/bring-on-the-education-revolution/#comments</comments>
		<pubDate>Mon, 28 Feb 2011 22:03:08 +0000</pubDate>
		<dc:creator>Ron Johnson</dc:creator>
				<category><![CDATA[Designing for humans]]></category>
		<category><![CDATA[Education]]></category>

		<guid isPermaLink="false">http://ronjohn.net/?p=66</guid>
		<description><![CDATA[Great Ted talk by Sir Ken Robinson about how we need a revolution in education. &#8220;Creativity is as important as math and language&#8221;, he says, while pointing out that when everyone has a degree, a degree is meaningless. And more so, because the entire system was designed to create a populous suited to working in factories. The new [...]]]></description>
			<content:encoded><![CDATA[<p>Great Ted talk by Sir Ken Robinson about how we need a revolution in education. &#8220;Creativity is as important as math and language&#8221;, he says, while pointing out that when everyone has a degree, a degree is meaningless. And more so, because the entire system was designed to create a populous suited to working in factories. The new reality is that the ability to creatively adapt, to find unconventional solutions, and to innovate is what will find success in the future.</p>
<p>Funny and inspirational, not to be missed:</p>
<p><object width="446" height="326"><param name="movie" value="http://video.ted.com/assets/player/swf/EmbedPlayer.swf"></param><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always"/><param name="wmode" value="transparent"></param><param name="bgColor" value="#ffffff"></param><param name="flashvars" value="vu=http://video.ted.com/talks/dynamic/SirKenRobinson_2010-medium.flv&#038;su=http://images.ted.com/images/ted/tedindex/embed-posters/SirKenRobinson-2010.embed_thumbnail.jpg&#038;vw=432&#038;vh=240&#038;ap=0&#038;ti=865&#038;introDuration=15330&#038;adDuration=4000&#038;postAdDuration=830&#038;adKeys=talk=sir_ken_robinson_bring_on_the_revolution;year=2010;theme=how_the_mind_works;theme=master_storytellers;theme=whipsmart_comedy;theme=how_we_learn;theme=the_rise_of_collaboration;theme=the_creative_spark;theme=new_on_ted_com;theme=a_taste_of_ted2010;event=TED2010;&#038;preAdTag=tconf.ted/embed;tile=1;sz=512x288;" /><embed src="http://video.ted.com/assets/player/swf/EmbedPlayer.swf" pluginspace="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" wmode="transparent" bgColor="#ffffff" width="446" height="326" allowFullScreen="true" allowScriptAccess="always" flashvars="vu=http://video.ted.com/talks/dynamic/SirKenRobinson_2010-medium.flv&#038;su=http://images.ted.com/images/ted/tedindex/embed-posters/SirKenRobinson-2010.embed_thumbnail.jpg&#038;vw=432&#038;vh=240&#038;ap=0&#038;ti=865&#038;introDuration=15330&#038;adDuration=4000&#038;postAdDuration=830&#038;adKeys=talk=sir_ken_robinson_bring_on_the_revolution;year=2010;theme=how_the_mind_works;theme=master_storytellers;theme=whipsmart_comedy;theme=how_we_learn;theme=the_rise_of_collaboration;theme=the_creative_spark;theme=new_on_ted_com;theme=a_taste_of_ted2010;event=TED2010;"></embed></object></p>
<p>Perhaps Einstein was right&#8230; &#8220;Imagination is more important than knowledge.&#8221;</p>
<p><a href="http://www.ted.com/talks/sir_ken_robinson_bring_on_the_revolution.html">http://www.ted.com/talks/sir_ken_robinson_bring_on_the_revolution.html</a></p>
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		<title>Creating sunbursts in Illustrator (easy!)</title>
		<link>http://ronjohn.net/2011/02/creating-sunbursts-in-illustrator-easy/</link>
		<comments>http://ronjohn.net/2011/02/creating-sunbursts-in-illustrator-easy/#comments</comments>
		<pubDate>Fri, 25 Feb 2011 06:32:19 +0000</pubDate>
		<dc:creator>Ron Johnson</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://ronjohn.net/?p=53</guid>
		<description><![CDATA[Quick trick I discovered to create sunbursts in Illustrator: 1. Using the star tool, create a new star with a large difference between radius 1 and radius 2. I&#8217;ve used a 100:1 ratio. Points will set the number of streams of your burst, divided by 2 (if you want 5 streams, use 10 points. Even [...]]]></description>
			<content:encoded><![CDATA[<p>Quick trick I discovered to create sunbursts in Illustrator:</p>
<p>1. Using the star tool, create a new star with a large difference between radius 1 and radius 2. I&#8217;ve used a 100:1 ratio. Points will set the number of streams of your burst, divided by 2 (if you want 5 streams, use 10 points. Even numbers work best.</p>
<p><img class="alignnone size-full wp-image-54" title="Sunburst, step 1" src="http://ronjohn.net/wp-content/uploads/2011/02/sunburst-1.gif" alt="" width="550" height="400" /></p>
<p>Your star will look something like this:</p>
<p><img class="alignnone size-full wp-image-55" title="Sunburst, step 2" src="http://ronjohn.net/wp-content/uploads/2011/02/sunburst-2.gif" alt="" width="550" height="400" /></p>
<p>2. Zoom into the center of your star (cmd+spacebar) to see the points of your inner radius. It should look like this:</p>
<p><img class="alignnone size-full wp-image-56" title="Sunburst, step 3" src="http://ronjohn.net/wp-content/uploads/2011/02/sunburst-3.gif" alt="" width="550" height="400" /></p>
<p>Using the pen tool (delete anchor point tool), delete every other point on this inner radius. In progress, it will look like this:</p>
<p><img class="alignnone size-full wp-image-57" title="Sunburst, step 4" src="http://ronjohn.net/wp-content/uploads/2011/02/sunburst-4.gif" alt="" width="550" height="400" /></p>
<p>And here it is completed (zoomed out):</p>
<p><img class="alignnone size-full wp-image-58" title="Sunburst, step 5" src="http://ronjohn.net/wp-content/uploads/2011/02/sunburst-5.gif" alt="" width="550" height="400" /></p>
<p>You can vary the look of the sunburst by changing the number of points:</p>
<p><img class="alignnone size-full wp-image-59" title="Sunburst, step 5" src="http://ronjohn.net/wp-content/uploads/2011/02/sunburst-6.gif" alt="" width="550" height="400" /></p>
<p>Add a radial gradient, and it&#8217;s a pretty useful little trick!</p>
<p><img class="alignnone size-full wp-image-60" title="Sunburst, step 7" src="http://ronjohn.net/wp-content/uploads/2011/02/sunburst-7.gif" alt="" width="550" height="400" /></p>
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		<title>Horse trading</title>
		<link>http://ronjohn.net/2011/02/horse-trading/</link>
		<comments>http://ronjohn.net/2011/02/horse-trading/#comments</comments>
		<pubDate>Fri, 25 Feb 2011 05:50:47 +0000</pubDate>
		<dc:creator>Ron Johnson</dc:creator>
				<category><![CDATA[Entrepreneurism]]></category>
		<category><![CDATA[Project management]]></category>

		<guid isPermaLink="false">http://ronjohn.net/?p=48</guid>
		<description><![CDATA[All projects are a push-pull between features and time, cost and resources (people). Want more features? It will cost you time, increase cost, and/or require more resources. Want to reduce cost? Cut features, extend time, and/or reduce resources. Bring the project to market quicker? Add people, spend more, or cut features. &#8212; Or, to put [...]]]></description>
			<content:encoded><![CDATA[<p>All projects are a push-pull between features and time, cost and resources (people).</p>
<p><strong>Want more features?<br />
</strong>It will cost you time, increase cost, and/or require more resources.</p>
<p><strong>Want to reduce cost?<br />
</strong>Cut features, extend time, and/or reduce resources.</p>
<p><strong>Bring the project to market quicker?<br />
</strong>Add people, spend more, or cut features.</p>
<p><a href="http://ronjohn.net/wp-content/uploads/2011/02/project-tradeoffs.jpg"><img class="alignnone size-full wp-image-49" title="Project Tradeoffs" src="http://ronjohn.net/wp-content/uploads/2011/02/project-tradeoffs.jpg" alt="" width="500" height="429" /></a></p>
<p>&#8212;</p>
<h3>Or, to put it another way:<br />
Speed, quality, or cheap&#8230; choose two.</h3>
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		<title>On design</title>
		<link>http://ronjohn.net/2011/02/on-design/</link>
		<comments>http://ronjohn.net/2011/02/on-design/#comments</comments>
		<pubDate>Thu, 24 Feb 2011 18:59:15 +0000</pubDate>
		<dc:creator>Ron Johnson</dc:creator>
				<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://ronjohn.net/?p=41</guid>
		<description><![CDATA[&#8220;Design&#8221;, as a practice, can be defined as &#8216;problem solving.&#8217; This is a useful shorthand, not only for communicating your role to people unfamiliar with design, but also to help other members of an organization understand what value you bring to projects. A designer is a person whose primary task is problem solving. Design, as a [...]]]></description>
			<content:encoded><![CDATA[<p>&#8220;Design&#8221;, as a practice, can be defined as &#8216;problem solving.&#8217; This is a useful shorthand, not only for communicating your role to people unfamiliar with design, but also to help other members of an organization understand what value you bring to projects. A designer is a person whose primary task is problem solving. Design, as a function, is obviously not restricted to just &#8216;designers&#8217; &#8211; many roles employ design as a component of their work. Processes can be designed, experiences can be designed, etc.</p>
<h3>What is <em>bad design?</em> Why is there so much <em>bad </em><em>design?</em></h3>
<p>Design is bad when it doesn&#8217;t solve the problem. Bad design is wasteful. It&#8217;s usually the result of bad decisions. Bad design can exacerbate the problem, or creates new problems.</p>
<p>There are a number of factors that contribute to bad design:</p>
<ol>
<li>The designer is engaged to solve a poorly defined (or undefined) problem. Without correctly knowing the problem, time spent on solutions is usually wasted.</li>
<li>The problem is misrepresented, so the designer is tasked with creating a solution for a problem that doesn&#8217;t exist.</li>
<li>The designer is unwilling or unable to create effective solutions to the state problem.</li>
<li>Insufficient time for the project means the designer can&#8217;t</li>
</ol>
<p>Design should be considered &#8220;good&#8221; when it effectively solves a problem. Design can be &#8220;great&#8221; with that solution is elegant, when it appears so simple that, in retrospect, the solution is seen as a foregone conclusion. It&#8217;s right. It fits. Really good design is invisible, unless the solution required the design itself to be visible [In my experience, this is rare indeed].</p>
<h3>What are the attributes of a good (or great) designer?</h3>
<p>A good designer creates effective solutions to an established problem. A great designer phrases the problem in a way so it can be solved. This requires understanding of the pertinent details of the project: the objectives, the limitations, and resources that can brought to bear. A great designer often creates solutions that are unexpected; taking the broad view of a problem can mean tackling it from different directions.</p>
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		<title>Language as a window into human nature &#8211; RSA Animate video</title>
		<link>http://ronjohn.net/2011/02/language-as-a-window-into-human-nature-rsa-animate-video/</link>
		<comments>http://ronjohn.net/2011/02/language-as-a-window-into-human-nature-rsa-animate-video/#comments</comments>
		<pubDate>Sat, 19 Feb 2011 01:29:38 +0000</pubDate>
		<dc:creator>Ron Johnson</dc:creator>
				<category><![CDATA[Designing for humans]]></category>

		<guid isPermaLink="false">http://ronjohn.net/?p=34</guid>
		<description><![CDATA[My light bulb lit up when I saw this RSA Animate video. Highly recommended to anyone fascinated by the dynamics of human relationships. Quick takeaway: all relationships can be expressed as dominance, communality, or reciprocity. Communication problems happen when the parties don&#8217;t agree what type of relationship is being expressed.]]></description>
			<content:encoded><![CDATA[<p>My light bulb lit up when I saw this <a href="http://www.youtube.com/watch?v=3-son3EJTrU">RSA Animate video</a>. Highly recommended to anyone fascinated by the dynamics of human relationships.</p>
<p><iframe title="YouTube video player" width="560" height="349" src="http://www.youtube.com/embed/3-son3EJTrU?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>Quick takeaway: all relationships can be expressed as dominance, communality, or reciprocity. Communication problems happen when the parties don&#8217;t agree what type of relationship is being expressed.</p>
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		<title>Time is the new money: doing projects that matter</title>
		<link>http://ronjohn.net/2011/02/doing-projects-that-matter/</link>
		<comments>http://ronjohn.net/2011/02/doing-projects-that-matter/#comments</comments>
		<pubDate>Fri, 18 Feb 2011 05:42:37 +0000</pubDate>
		<dc:creator>Ron Johnson</dc:creator>
				<category><![CDATA[Entrepreneurism]]></category>
		<category><![CDATA[Lifestyle design]]></category>

		<guid isPermaLink="false">http://ronjohn.net/?p=12</guid>
		<description><![CDATA[Want to do projects that matter? Get real about what&#8217;s important to you. Consider the following questions before you tackle your next project: Is this project helping me accomplish my greater goals? What are the intrinsic and extrinsic benefits? What are my chances of success, and what does &#8216;failure&#8217; mean? Do I LOVE it? I&#8217;ve reached [...]]]></description>
			<content:encoded><![CDATA[<p>Want to do projects that matter? Get real about what&#8217;s important to you. Consider the following questions before you tackle your next project:</p>
<ol>
<li>Is this project helping me accomplish my greater goals?</li>
<li>What are the intrinsic and extrinsic benefits?</li>
<li>What are my chances of success, and what does &#8216;failure&#8217; mean?</li>
<li>Do I LOVE it?</li>
</ol>
<p>I&#8217;ve reached the point in my life where my most scarce, and therefore valuable, asset is time. Time both in the immediate sense (hours per day I can dedicate to ventures) as well as a longer-term perspective (how much longer will I be vital/relevant/able to pursue the things that interest me?) Everything I do is viewed through this lens. And I&#8217;m done with the whole &#8216;trading my time for someone&#8217;s money thing&#8217;. Kaput.</p>
<p>I pass on about ten opportunities/ideas/offers/etc. for each one I pursue. This pains me to no end (I want to do everything), but it should probably be 20:1 or more. I don&#8217;t have a choice. <strong>The more things I try to tackle simultaneously, the more each one sucks.</strong> And doesn&#8217;t get done. And clutters my mental space. And blocks other opportunities. And is embarrassing to talk about.</p>
<p>So, I&#8217;m done. This year, my goal is to see how few projects I can be involved with, not how many. To bring a couple swing-for-the-fences ventures to completion. To only work on things that pass muster when challenged by those 4 questions above. To work on things that matter.</p>
<p>On the topic of doing what you love, <a href="http://www.youtube.com/watch?v=h8sTbYADAnA">check out this interview with Moby</a>:</p>
<p><iframe title="YouTube video player" width="480" height="390" src="http://www.youtube.com/embed/h8sTbYADAnA?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>The interviewer asked: “How do you recommend balancing yourself?”</p>
<p>His Answer: “My advice first and foremost would be to do what you love. Um… because that way, if you do what you love, it increases the chance that you’re gonna have success with it. And even if you don’t have success, at least you spent your time doing something you love.”</p>
<h3>Parting shot: 2 quotes from Andrew Carnegie:</h3>
<p>Concentrate your energies, your thoughts and your capital. The wise man puts all his eggs in one basket and watches the basket.<br />
<strong>Andrew Carnegie</strong></p>
<p>The average person puts only 25% of his energy and ability into his work. The world takes off its hat to those who put in more than 50% of their capacity, and stands on its head for those few and far between souls who devote 100%.<br />
<strong>Andrew Carnegie</strong></p>
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